![]() ![]() Defeating KITE KID also means defeating KID's KITE, so make haste to defeat him first! While first instinct is to destroy the KID's KITE, it will revive so long as the KITE KID is still standing. ![]() Each calculation is done independently from the previous ones, so the added percentage is not 100%. If the calculation fails, they move on to the second skill and so on, until reaching the final skill which is guaranteed to activate. AI SKILLĮvery turn, each enemy will start by trying to use the skill listed at the top. Only used for KITE KID's fight before ONE DAY LEFT of the OMORI ROUTE. **This skill is automatically activated at the end of the turn if KID'S KITE has been defeated. *Only this skill will be used when being OBSERVED. If the wind is raging, then it will increase ATTACK, DEFENSE, and SPEED by three tiers.If the wind is steady, then it will increase ATTACK and DEFENSE (Both two tiers), while debuffing SPEED by two tiers.If the wind is weak, then it will remove all previous buffs and SPEED debuffs from the target.There are three versions that'll affect all enemies in-battle: If a new wind state is added, then it will retrieve the previous buffs and SPEED debuffs from the enemy. ![]() This means they will do between 80% and 120% of their regular damage.įor the variant that appears in ONE DAY LEFT (if he hasn't been fought before), there is a new mechanic that involves the wind changing its current at every turn. This skill will only be used before fighting KITE KID on ONE DAY LEFT.Īll skills, unless stated otherwise, have a 20% variance rate.KITE KID feels HAPPY! Cannot be used if the user is already HAPPY.It is also noteworthy that KITE KID's defeat dialogue changes depending on if the pinwheel was fixed or not. Completion of the quest rewards the group with a watermelon containing SPAGHETTI. Though not mentioned in-game at all, this objective can be completed regardess by using KEL's tag ability to throw a projectile at the broken pinwheel. If the player chooses to interact with him once again, KITE KID will mention that he spotted a dark void in the sky more frequently in the past few days.ĭefeating KITE KID will also initiate a minor sidequest titled WEAK WIND, where the player would need to investigate one of the broken pinwheels. His defeat also yields the Perfect Weather Conditions achievement. After defeating him, he admits that he and his kite weren't strong enough against the party and this unlocks the ability to fly kites with your party members. When you battle with him, you fight both KITE KID and KID'S KITE together. If the player hasn't fought KITE KID and his kite before ONE DAY LEFT, then a stronger version of their regular boss battle can be fought when returning to HEADSPACE on the OMORI ROUTE. Interacting with him will initiate an optional boss fight. He relies heavily on the wind to perform at his full potential. KITE KID can be found standing at the edge of PINWHEEL FOREST amongst various pinwheels flying his kite. Even if he gets defeated, KITE KID will only believe that the weather is why he and his kite can't defeat the party. While not much is shown about him, KITE KID enjoys flying his kite and believes that his bond with it is what makes him unbeatable in battle. He is always seen with his kite and has a neutral expression on his face. KITE KID appears to be a young boy wearing a navy blue hat, goggles, jacket, and a yellow scarf. ![]()
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